Photo of desk with notepad, pen and coffee

Game Development Team Meeting Agenda

  1. 1. Creating individual assets for the 'midpoint' on each blockout (Emalou)
  2. 2. Discuss custom models required for assets (Dan)
  3. 3. Ryan creating a character for the game (Ryan)
  4. 4. Unreal Engine Levels (Herbie)
    • a. working on blood splatter VFX to work with linetrace mechanic (Matt)
Image of stone floor

About Game Development Team Meeting Agenda

The Game Development Team Meeting Agenda focuses on individual asset creation, custom models, character development, Unreal Engine levels, and VFX work. Herbie will act as Team Leader for the meeting.

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Our board management software can be a valuable tool when streamlining your virtual meetings. Our agenda builder allows you to:

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